VERSION 2
//	Version 1 :		New crush data
//  		2 :		New windscreen spec
GIRL
ANNIECAR.TXT	// Name of car

0.63		// softness_factor

START OF DRIVABLE STUFF

-0.08,0.179,0				// Offset of driver's head in 3D space
80,-70					// Angles to turn to make head go left and right
0,0.175,0.2,30				// Offset of 'mirror camera' in 3D space, viewing angle of mirror
none,none,PRATBDRT.PIX,PRATBDHZ.PIX	// Pratcam border names (left, top, right, bottom)

END OF DRIVABLE STUFF

6300,6300,6300				// Engine noise (normal, enclosed space, underwater)

stealworthy				// Can be stolen

// Damage info for top impacts
1										// Number of clauses
always
1									// Systems count
driver,1.5						// Damage										// Number of clauses
// Damage info for bottom impacts
5										// Number of clauses
always
1									// Systems count
transmission,1.0						// Damage
z<0.25&x<0.25						// Condition
3									// Systems count
lf_wheel,0.5					// Damage 
lf_brake,0.5					// Damage 
steering,0.3					// Damage 
z<0.25&x>0.75						// Condition
3									// Systems count
rf_wheel,0.5					// Damage 
rf_brake,0.5					// Damage 
steering,0.3					// Damage 
z>0.75&x<0.25						// Condition
2									// Systems count
lr_wheel,0.5					// Damage 
lr_brake,0.5					// Damage 
z>0.75&x>0.75						// Condition
2									// Systems count
rr_wheel,0.5					// Damage 
rr_brake,0.5					// Damage 
// Damage info for left impacts
3										// Number of clauses
z>0.25&z<0.75
1									// Systems count
driver,1.0						// Damage
z<0.25								// Condition
3									// Systems count
lf_wheel,0.5					// Damage 
lf_brake,0.5					// Damage 
steering,0.3					// Damage 
z>0.75								// Condition
2									// Systems count
lr_wheel,0.5					// Damage 
lr_brake,0.5					// Damage 
// Damage info for right impacts
3										// Number of clauses
z>0.25&z<0.75
1									// Systems count
driver,1.0						// Damage
z<0.25								// Condition
3									// Systems count
rf_wheel,0.5					// Damage 
rf_brake,0.5					// Damage 
steering,0.3					// Damage 
z>0.75								// Condition
2									// Systems count
rr_wheel,0.5					// Damage 
rr_brake,0.5					// Damage 
// Damage info for front impacts
3										// Number of clauses
always								// Condition
2									// Systems count
driver,1.0						// Damage
steering,1.0					// Damage 
x<0.25								// Condition
2									// Systems count
lf_brake,0.5					// Damage 
lf_wheel,0.5					// Damage 
x>0.75								// Condition
2									// Systems count
rf_brake,0.5					// Damage 
rf_wheel,0.5					// Damage 
// Damage info for rear impacts
3										// Number of clauses
always								// Condition
2									// Systems count
engine,1.0						// Damage 
transmission,0.7				// Damage 
x<0.25								// Condition
2									// Systems count
lr_wheel,0.5					// Damage 
lr_brake,0.5					// Damage 
x>0.75								// Condition
2									// Systems count
rr_wheel,0.5					// Damage 
rr_brake,0.5					// Damage 

GEAGLEF.PIX,GEAGLEF.PIX,GEAGLEA.PIX	// Grid image (opponent, frank, annie)

1			// Number of extra levels of detail
8			// min_dist_squared



ANNIECAR.WAM		// crush data file (will be incorporated into this file)

CARWSCRN.PIX		// Name of reflective screen material (or none if non-reflective)
100			// Percentage transparency of windscreen

2			// Number of steerable wheels
7			// GroovyFunkRef of 1st steerable wheel
8			// GroovyFunkRef of 2nd steerable wheel

4,-1,-1,-1		// Left-front suspension parts GroovyFunkRef
3,-1,-1,-1		// Right-front suspension parts GroovyFunkRef
6,-1			// Left-rear suspension parts GroovyFunkRef
5,-1			// Right-rear suspension parts GroovyFunkRef

-1,-1,2,1		// Driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS
10,9,-1,-1		// Non-driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS

0.076			// Driven wheels diameter
0.076			// Non-driven wheels diameter

START OF FUNK

antlitel
constant
piss off
no fucking lighting bastards
frames
accurate
texturebits
VB
4
antliteo,2,0,2,0
antliteo,2,1,2,0
antliteo,2,0,2,1
antliteo,2,1,2,1

NEXT FUNK

antliter
constant
piss off
no fucking lighting bastards
frames
accurate
texturebits
VB
4
antliteo,2,0,2,0
antliteo,2,1,2,0
antliteo,2,0,2,1
antliteo,2,1,2,1

END OF FUNK

START OF GROOVE

FRPIVOT.ACT
not a lollipop
constant
straight
absolute
0,0,0
3
0,1,0
rock
absolute
7
0,0,0
y
0

NEXT GROOVE

FLPIVOT.ACT
not a lollipop
constant
straight
absolute
0,0,0
4
0,1,0
rock
absolute
8
0,0,0
y
0

NEXT GROOVE

RRWHEEL.ACT
not a lollipop
constant
straight
absolute
0,0,0
5
0,1,0
spin
controlled
1
0,0,0
x

NEXT GROOVE

RLWHEEL.ACT
not a lollipop
constant
straight
absolute
0,0,0
6
0,1,0
spin
controlled
2
0,0,0
x

NEXT GROOVE

FRWHEEL.ACT
not a lollipop
constant
no path
spin
controlled
9
0,0,0
x

NEXT GROOVE

FLWHEEL.ACT
not a lollipop
constant
no path
spin
controlled
10
0,0,0
x

END OF GROOVE

// END OF CRUSH DATA

START OF MECHANICS STUFF version 1

0.500000                    // Minimum turning circle.
1.300000                    // Brake multiplier.
0.800000                    // Braking strength multiplier.
6                           // Number of gears.
250.0000                    // Speed at red line in highest gear.
5.500000                    // Acceleration in highest gear (m/s^2) i.e. engine strength.

// Sub member: Root part
normal                      // Type
none                        // Identifier
ANNIECAR.ACT                // Actor
// Sub member: Joint data
none                        // Type
0.000000,0.060000,0.050000  // Centre of mass
0.8		            // Mass
0.49, 0.28, 1.0		    // Angular momentum proportions
40.000000                   // Downforce-to-weight balance speed
4                           // Number of 'Wheels' entries.
// Wheels entry #1
0                           // Type
FLWHEEL.ACT                  // Identifier
FLWHEEL.ACT                 // Actor
-0.184,0.075,-0.237	    // Position
1                           // Steerable flags
0                           // Driven flags
0.012000                    // Suspension give
1.000000                    // Damping factor 
1.000000                    // Fractional reduction in friction when slipping
80,80			// Friction angles
2.500000                    // Traction fractional multiplier
0.050000                    // Rolling resistance
// Wheels entry #2
1                           // Type
FRWHEEL.ACT                 // Identifier
FRWHEEL.ACT                 // Actor
0.184,0.075,-0.237	    // Position
1                           // Steerable flags
0                           // Driven flags
0.012000                    // Suspension give
1.000000                    // Damping factor 
1.000000                    // Fractional reduction in friction when slipping
80,80			// Friction angles
2.500000                    // Traction fractional multiplier
0.050000                    // Rolling resistance
// Wheels entry #3
1                           // Type
RLWHEEL.ACT                   // Identifier
RLWHEEL.ACT                 // Actor
-0.189,0.075,0.279	    // Position
0                           // Steerable flags
0                           // Driven flags
0.012000                    // Suspension give
1.000000                    // Damping factor 
1.000000                    // Fractional reduction in friction when slipping
80.5,80.5,80.5		// Friction angles
2.500000                    // Traction fractional multiplier
0.050000                    // Rolling resistance
// Wheels entry #4
1                           // Type
RRWHEEL.ACT                  // Identifier
RRWHEEL.ACT                 // Actor
0.189,0.075,0.279	    // Position
0                           // Steerable flags
0                           // Driven flags
0.012000                    // Suspension give
1.000000                    // Damping factor 
1.000000                    // Fractional reduction in friction when slipping
80.5,80.5,80.5		// Friction angles
2.500000                    // Traction fractional multiplier
0.050000                    // Rolling resistance


2                           // Number of 'Bounding shapes' entries.

polyhedron
10					// number of points
0.210000, 0.110603, -0.438049
0.210000, 0.022837, -0.469964
0.210000, 0.190390, -0.278475
0.210000, 0.222305, 0.476845
0.210000, 0.022837, 0.476845
-0.210000, 0.110603, -0.438049
-0.210000, 0.022837, -0.469964
-0.210000, 0.190390, -0.278475
-0.210000, 0.222305, 0.476845
-0.210000, 0.022837, 0.476845

polyhedron
8					// number of points
0.000000, 0.259507, -0.203365
0.183333, 0.218784, 0.406494
0.183333, 0.204483, 0.046822
0.000000, 0.190242, -0.277773
0.000000, 0.300036, 0.046822
0.000000, 0.300036, 0.406494
-0.183333, 0.218784, 0.406494
-0.183333, 0.204483, 0.046822


0                           // Number of sub-parts.

END OF MECHANICS STUFF

// Materials for shrapnel
1			    // number of materials
255, 168, 0		    // Yellow


//damage vertices fire points
873			// engine point
224			// transmission
194			// driver
756			// steering
948			// lf brake
942			// rf brake
965			// lr brake
958			// rr brake
950			// lf wheel
944			// rf wheel
960			// lr wheel
953			// rr wheel


// start of keyword stuff
CAMERA_POSITIONS
0, 0.135, -0.460	// bumper position
-0.049, 0.190, -0.033	// cockpit position


CAMERA_TURN_OFF_MATERIALS
0					// Count

// End of keyword stuff
END
